Space Shooter
In this series we will create a Space Shooter game. We'll learn about adding Sprites, moving Sprites, creating projectiles, and collision detection between Sprites.
All lessons have to be done in a sequence but can be stopped at any lesson. All lessons are designed to be 20-min or learning and 40-min of lab/hands-on. See the Lesson Plans home page for details.
note
These presentations have embedded videos. Make sure your setup is capable of showing the embedded videos. Also, be sure to look at the notes inside the presentation.
Lesson 1
Creating and moving Sprites. Adding projectiles.
Lesson 2
Adding an enemy and collision detection to a game.
Lesson 3
Make it a game. Add scoring, lives and effects.